Bad Moon Rizin'
← Back to SpellsWaaagh! Magic · Slot 3 · Hex · CV 10+ · Range 15"
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The Shaman summons a great pale moon above the battlefield. Trembling under its baleful gaze, the enemy can barely lift their weapons!
Until the end of this turn, the target enemy unit suffers a -D3 modifier to its Weapon Skill and Initiative characteristics (to a minimum of 1).