Corporeal Unmaking
← Back to SpellsHigh Magic · Slot 4 · Assailment · CV 8+ · Range Combat
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The physical forms of the High Mage's enemies begin to unravel, turning to dust on the wind.
A single enemy unit the caster is engaged in combat with suffers D3 Strength 5 hits, with no armour or Regeneration saves permitted (Ward saves can be attempted as normal).