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Corporeal Unmaking

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High Magic · Slot 4 · Assailment · CV 8+ · Range Combat

spell/corporeal-unmaking

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The physical forms of the High Mage's enemies begin to unravel, turning to dust on the wind.

A single enemy unit the caster is engaged in combat with suffers D3 Strength 5 hits, with no armour or Regeneration saves permitted (Ward saves can be attempted as normal).