Storm Call
← Back to SpellsElementalism · Slot signature · Hex · CV 7+ · Range 12"
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The Elementalist channels the fury of a storm towards their foes, causing strong winds and icy rains to batter against them.
Until your next Start of Turn sub-phase, the target enemy unit suffers a -1 modifier to its Movement and Initiative characteristics (to a minimum of 1). If this spell is cast, the effects of any other Hex previously cast on the target unit immediately expire.