Spiritual Vortex
← Back to SpellsNecromancy · Slot 3 · Magical vortex · CV 10+ · Range 12"
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The Necromancer gestures and dark energy swirls, opening a vortex into the realm of Morr, god of death.
Remains in Play. Place a large (5") blast template so that its central hole is within 12" of the caster. Whilst in play, the template does not move and is treated as dangerous terrain. Whilst within 8" of one or more Spiritual Vortexes, enemy units suffer a -1 modifier to their Leadership characteristic (to a minimum of 2) and cannot use their General's Inspiring Presence special rule.