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Magic Armour · Dark Elves · 30 pts

magic-item/blood-armour

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When anointed with the blood of the foe, this armour becomes ever more endurable.

Models whose troop type is infantry or cavalry only. T he Blood Armour is a suit of armour that gives its wearer an armour value of 5+. For each unsaved wound the wearer inflicts, this armour value is improved by 1, to a maximum of 2+.

Spell effect

How this item changes the Magic-phase picker's known-spell logic (see WizardMagicBuilder::magicItemEffects()) — leave as "None" for a plain item with no effect on spell selection.