Admin

The Gore Banner

← Back to Magic Items

Magic Standards · 50 pts

magic-item/the-gore-banner

Loading card preview…

Enemies tremble to see the foul sigils daubed upon this blood-drenched standard.

If a unit wishes to declare a charge against a unit carrying the Gore Banner, it must first make a Leadership test . If this test is failed, the unit cannot charge. It does not move and is considered to have made a failed charge. If this test is passed, the unit can charge as normal.

Spell effect

How this item changes the Magic-phase picker's known-spell logic (see WizardMagicBuilder::magicItemEffects()) — leave as "None" for a plain item with no effect on spell selection.